Occasionally, Loreena is held up by a particularly feisty creature, placing the game in to a duel-mode where players can tap the sides of the screen to move around, block and parry attacks until you come out on top. Swiping provides the main controls for jumping, attacking and sliding out of danger, though power-ups do eventually show up and can be activated by tapping the relevant icon on screen. Aside from the need to pick up a few items along the way this is all you’ll get out of the story to justify the need to plow forward endlessly on a side-scrolling ‘runner’ quest. The only option left to her once she does make an escape is to run away from the destroyed city and towards her only hope - the wizards who are likewise imprisoned in their tower. You play as Loreena, a warrior betrayed and imprisoned before her homelands are destroyed by a demonic force. Unfortunately, more of the time given towards the game’s visuals should have been spent on the gameplay instead. Few are the games that try to really push the 3D capabilities of the platform, so when a game like Guardians: The Last Day of the Citadel shows up it’s easy to get excited. Although it’s relatively easy to find a bunch of decent games, many tend to hold back on the graphics, opting for simplicity or aesthetic stylization. It’s easy to get distracted by certain details when it comes to games on the iOS platform.
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